Ben Finney
2007-07-28 01:46:56 UTC
Howdy all,
Someone calling himself only "Georgios" posted the following
German-language article to their weblog:
<URL:http://georgiosp.blogspot.com/2007/05/georgios-spielleiter-typen.html>
He then kindly translated the text to English on a web journal:
[...] I felt that recognizing player types was only half the
battle and for a good game the players would also need to know
what kind of GM they were dealing with. Therefore I came up with
these GM types, which you're all free to comment on or maybe even
use to your advantage.
The World Builder [...]
The Duelist [...]
The Plotmeister [...]
The Master of Ceremonies [...]
The Actor [...]
The Director [...]
The Provider [...]
I've tried phrasing the descriptions as positively or objectively
as I could. There are of course many negative variants of those GM
Types [... which doesn't negate the value of any particular type].
<URL:http://gamecraft.7.forumer.com/viewtopic.php?p=4245&sid=979cd77e045397024eb52dfd5bc35951#4245>
It's refreshing to see a discussion of different GM styles without
necessarily invoking negative descriptions. Reading the different
types, it does seem that each one has a good chance of being fun for a
group if done right.
The ensuing web forum discussion mostly involves self-classification
by various people (there's even a quiz, heh), which I suppose is only
natural.
What might be far more interesting is for GMs, after thinking about
what types they feel they exhibit, then asking their play group to do
the same judgement. There are sure to be differences; it would likely
be instructive to think about what that means for how your group sees
your GMing behaviour.
Someone calling himself only "Georgios" posted the following
German-language article to their weblog:
<URL:http://georgiosp.blogspot.com/2007/05/georgios-spielleiter-typen.html>
He then kindly translated the text to English on a web journal:
[...] I felt that recognizing player types was only half the
battle and for a good game the players would also need to know
what kind of GM they were dealing with. Therefore I came up with
these GM types, which you're all free to comment on or maybe even
use to your advantage.
The World Builder [...]
The Duelist [...]
The Plotmeister [...]
The Master of Ceremonies [...]
The Actor [...]
The Director [...]
The Provider [...]
I've tried phrasing the descriptions as positively or objectively
as I could. There are of course many negative variants of those GM
Types [... which doesn't negate the value of any particular type].
<URL:http://gamecraft.7.forumer.com/viewtopic.php?p=4245&sid=979cd77e045397024eb52dfd5bc35951#4245>
It's refreshing to see a discussion of different GM styles without
necessarily invoking negative descriptions. Reading the different
types, it does seem that each one has a good chance of being fun for a
group if done right.
The ensuing web forum discussion mostly involves self-classification
by various people (there's even a quiz, heh), which I suppose is only
natural.
What might be far more interesting is for GMs, after thinking about
what types they feel they exhibit, then asking their play group to do
the same judgement. There are sure to be differences; it would likely
be instructive to think about what that means for how your group sees
your GMing behaviour.
--
\ "To label any subject unsuitable for comedy is to admit |
`\ defeat." -- Peter Sellers |
_o__) |
Ben Finney
\ "To label any subject unsuitable for comedy is to admit |
`\ defeat." -- Peter Sellers |
_o__) |
Ben Finney